Machine to brain

How does a soul cyborg work? How does the machine collaborate with the organic body and mind? Here, I talk about how the machine of a soul cyborg connects to a conscious being. 

The brain is where the conscious lies. Therefore, the heart of the soul cyborg should have to connect with it for the collaboration to work. The machine connects to the brain by using technology that reads the brain and converts its thoughts into digital data. The information travels though wires that attatch to the head of a conscious being. 

This brain-to-machine technology actually originated fom a thoughts visualising machine. At first, this technology was used especially by phsycologists, therapists and other doctors, etc. Not only was the machine used in the medical field, it was also used for purposes such as in courtrooms, police departments, and mor.

Despite all the debates on whether or not the machine should be used by ordinary people, it was eventually decided that it should never be used commercially. The only other people who were allowed use of this technology, after the debate, were professional designers and directors. 

Eventually, this machine was picked up and studied by inventors around the globe. The first to fully make use of it was the inventor of the soul cyborg. It is more than just controlling a machine with one's brain - but transferring your brain into a mechanical body.

Powers of the Phalzevor

Phalzevors are giant creatures that wander the cosmos. They are highly intelligent. 

However, despite their colossal size, they are actually very frail and delicate, so much to the point where it is impossible to physically interact with the world around them at ease. 

To compensate, they possess great powers that guarantee the continuation of their societies, and species as a whole. 

There is one catch, however. Their powers rely on the existence of other life. 

POWER: The ability to psychologically hijack a living being

This is their power: to partially take over the mind of a living being, their host. The more intelligent the host, the better. 

The effects that phalzevors have can manipulate their hosts' mental stability and emotions. They can even create hallucinations, affect dreams and instincts.

The influence is most guaranteed to work. The likeliest scenarios go as follows: (a) the host often mistakes the phalzavor's commands as their own thoughts, or (b) gain a sense of an extreme, almost cultish, respect for these god-like creatures. 

Throughout the galaxy, groups of phalzevors search for life to use to benefit themselves. It is a key to their survival. 

Although the phalzevors' uses for their powers is mostly to benefit their societies and species, sometimes they even search for life to toy with for their entertainment.

Time intervals

I'm far too lazy to come up with each planet's individual worldwide measurement of time, so I'm just writing how it was after the arrival of humans and their influence on each planet's culture.

Planet Earth (R.I.P)
  • Seconds (60 per minute)
  • Minutes (60 per hour)
  • Hours (24 per day)
  • Days (7 per week)
  • Weeks (4-5 per month)
  • Months (12 per year)
  • Years (...yeah. And all the following are measured the same way)

Planet Imest's equivalent to...
  • Seconds - Oket (about 32 BPM, 60 of these per limun)
  • Minutes - Limuns (60 per erlu)
  • Hours - Erlus (24 per one Imesian day)
  • Days - Imesian days (etc...)
  • Weeks - Imesian weeks
  • Months - Imesian months
  • Years - Imesian years

Planet Stawdos' equivalent to...
  • Seconds - Asis (59 BPM, 60 per smina)
  • Minutes - Sminas (60 per ulta, etc.)
  • Hours - Ultas
  • Days - Stawdish days
  • Weeks - Stawdish weeks
  • Months - Stawdish months
  • Years - Stawdish years

Planet Anrakid's equivalent to...
  • Seconds - Toh (about 74 BMP, 60 per adda, etc.)
  • Minutes - Adda 
  • Hours - Liuku
  • Days - Anrakid days
  • Weeks - Anrakid weeks
  • Months - Anrakid months
  • Years - Anrakid years

Crowdedness in Imest's Settlement Domes

To keep safe from anything Imest's unpredictable oceans has to offer to land life, the planet's most major cities, or at least the planet's richest settlements, have decided to keep themselves safe by building a protective dome over them. Obviously, a city's dome can only hold up to a certain limit of its own weight, so the people try not to build it too big, otherwise the entire city built underneath it would be crushed. 

Because of that, major cities are much smaller in area compared to the major cities in Imest's neighbours, however they are but significantly more crowded. Expect to see slums and homelessness among the large buildings. 

Poorer cities and towns are significantly more at risk to Imest's natural dangers since they haven't enough money to start a dome project. The people living in unprotected settlements have no protection from the ocean's natural disasters like tsunamis and the dangerous beasts of the wilderness.

The existence of Earth's ancient religions

Do old Earthean religions exist in the Piarosar system's present day? Surprisingly, yes! 

It's very rare to find groups and organisations that are followers of those religions. It is even hard to find a person who is aware of the existence of them, including Earth's most popular current Earth's religions (as of 2023). Many references to Earth's religions, formal or not, has made its way to being, in a way, a part of modern Piaros. 

This is only relevant to Earth's most popular religions, however (Christianity, Islam, Hinduism, Buddhism, etc). Most other unpopular religions have fallen into obscurity, or, at least buried deep in archives containing Earth's culture.

The web (internet)

First, it needs to mentioned that between the three planets of Piaros, there is a shared web (as in internet web*). And since the web is shared by three worlds, the term "World Wide Web" wouldn't be exactly an accurate statement. 

As a result, webpage addresses that originate from different planets goes like this: it's "iww" for planet Imest, "sww" for planet Stawdos, and "aww" (haha) for planet Anrakid. Or maybe, to lesser complicate things, they'd just use "pww" for the entire Piarosar system.

Of course, each individual planet's web would have existed before technology was advanced enough to have a web that could be shared between entire planets. So, older websites would be the ones to use either "iww," "sww," or "aww" depending on which planet the site's from. 

Rarely, there would be the cases of some modern sites using "iww", "sww" and "aww", but that is mostly because the site is amateur (and likely under a free subscription, depending on whatever hosts the site).

* I don't know the terminology, I'm sorry

Comparing dates and times of different planets

It's hard to explain how it works, but here is the best way I can explain...

When you move to a new planet the date & time that you'll be in is entirely different. It's not like moving to a different time zone on Earth, because the times in each country are related and moves at the same rate. 

On planets that behave differently from one another (their rotation and revolution around their sun) their dates will not be related at all. Say, on Imest, it may be New Year's while it's the middle of the year on Anrakid, and the following year in Imest it may be New Year's again, but a completely different day on Anrakid. It seems confusing at first, but the inhabitants of the Piarosar system should be used to this already.

Unfortunately, the complicated nature of comparing the dates and times of different planets will also mean that organising a date to meet someone from a different planet would be challenging. It would only if you had access to some kind of technology (a kind of calculator, maybe) to figure out what date on your companion's planet would match the date of meeting on your own planet, or vice versa.